Cstan98 Game Cultivation - Othello

Version2 2019.02.26

**Introduction. Othello is a flip black/white game. Also known as Reversi. It is what the American gameplays to build up Their strategies codes.

  1. There is 4centre/4corners/4edges to fight for. Objective is to have as many same colour as possible.

  2. Trying to make Everyone good Othello Players. We Jedi need all the help We can get to beat satan the devil.

**Cstan98 Othello Trainings:

  1. (01) Fight = lose/win real players.

    (01-01) iPhone (Yasushi Tanase) Othello Quest App. See Status at far bottom 'Official Certifications'.

  2. (02) Train = with iPhone AI (Artifical Intelligence).

    (02-01) iPhone (VM Mobile Team) Reversi X App.

  3. (03) Study = as much as possible.

    (03-01) radagast.se .

Book: FEDERATION FRANCAISE D'OTHELLO by Emmanuel Lazard & FFO (French Othello Federation).

Below are my own Cstan98 study notes. Not mean to replace actual course.

  1. 0 Second Fast. So enemy cannot react.

  2. Control Centre. Big/small centre.

  3. Control Corners.

  4. Control Diagonals.

  5. Control Edges.

  6. Disc Internal. More.

  7. Disc External. Less.

  8. Disc Frontier. Next to empty spaces. Less.

  9. Disc Square C. Edge next to corner. Don't.

  10. Disc Square X. Diagonal next to corner. Don't.

  11. Disc Stable. Unable to be flipped. Like corner.

  12. Edge Balanced. All 6 same edge.

  13. Edge Balanced-Un. Incomplete 5 same edge.

  14. Edge Swindle. Make use of unbalanced edge.

  15. Edge Weak.

  16. Favourable Exchange.

  17. Move - Loud. Many flip frontier disc.

  18. Move - Quiet. No flip frontier disc.

  19. Stoner Trap. Forced exchange of guaranteed corner.

  20. Strategy - Frontier (Less External). Less external disc.

  21. Strategy - Influence (Force Enemy). Force enemy many.

  22. Strategy - Maximum (More Stables). More stable.

  23. Strategy - Mobility (More Choices). More choices.

  24. Strategy - Option (Keep Move). Keep enemy cannot.

  25. Strategy - Parity (Last Move). Last move.

  26. Strategy - Positional (Corner Edge). Corner + edge.

  27. Strategy - Tempo (Wait Enemy). Wait enemy.

  28. Wedge. Flank by 2 sides. Odd = good. Even = bad.

**Cstan98 Game Certifications Status:

Official Certifications

**Cstan98 Game Cultivation - Chess Topics:

Go To Cstan98 Game Cultivation - Backgammon

Go To Cstan98 Game Cultivation - Checkers

Go To Cstan98 Game Cultivation - Chess

Go To Cstan98 Game Cultivation - Chinese Chess

Go To Cstan98 Game Cultivation - Dark Chess

Go To Cstan98 Game Cultivation - Gomoku (Gobang/Renju)

Go To Cstan98 Game Cultivation - Othello (Reversi)

Go To Cstan98 Game Cultivation - Shogi

Go To Cstan98 Game Cultivation - Weiqi Go

Go To Cstan98 Game Cultivation Section

Go To cstan98.com.sg Homepage

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